Future 2 developer Bungie is shedding an unspecified variety of folks, Bungie CEO Pete Parsons confirmed Monday after staff started talking up in regards to the job cuts on social media.
Reached for remark, a Bungie consultant pointed Polygon to Parsons’ statement on X (previously Twitter) and didn’t make clear the scope of the layoffs. Dozens of ex-Bungie staff have since posted on social media platforms like X and LinkedIn to share the information that they had been impacted by the layoffs. The layoffs seem like unfold throughout Bungie’s group and social groups, advertising and marketing, authorized, recruiting, artwork, human assets, high quality assurance, and elsewhere.
“As we speak is a tragic day at Bungie as we are saying goodbye to colleagues who’ve all made a big influence on our studio,” Parsons wrote. “What these distinctive people have contributed to our video games and Bungie tradition has been huge and can proceed to be part of Bungie lengthy into the longer term.” (Parsons’ publish has obtained lots of of responses on X, a number of of which have been crucial, utilizing phrases like “tone deaf” to explain Parsons’ assertion.)
Sony Interactive Leisure bought Bungie in 2022 in a $3.6 billion deal. PlayStation CEO Jim Ryan, who is stepping down from the company in March, said at the time that the studio “will stay impartial and multi-platform [and] will get pleasure from artistic freedom.” A Washington Post report printed days after the acquisition mentioned Bungie management instructed employees there would no “completely no layoffs” on account of the acquisition. Sony additionally introduced that it supposed to spend $1.2 billion on worker retention — “deferred funds to worker shareholders, conditional upon their continued employment, and different retention incentives,” per Sony’s February 2022 earnings report.
Bungie’s layoffs on Monday come throughout a disastrous time interval for recreation trade employees: Hundreds of individuals have been laid off this yr. Fortnite maker Epic Video games laid off greater than 800 staff in September; Epic CEO Tim Sweeney said the company has been spending greater than it’s making. Gaming conglomerate Embracer, identified for quickly buying recreation studios, is cutting lots of jobs and canceling games, too. Saints Row developer Volition was utterly shuttered by Embracer, placing lots of of individuals out of labor.
It’s not solely the huge corporations partaking in layoffs, although: Firms of various sizes have been a part of the troubling pattern, like Telltale Games, which minimize jobs in October, and Immortals of Aveum creator Ascendant Video games, which laid of half of its staff in September.