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After seeing Yoru being utilized on this map at Champions and LCQ, listed below are our key takeaways on methods to dominate Bind with this misunderstood Agent
After profitable their opening match at Champions 2023, DRX have been confronted with NAVI for a spot within the Playoffs, and Bind was chosen as the primary map. The South Koreans beforehand used a double-controller and double-initiator setup on the map, however this time, their flex participant Goo “Rb” Sang-min shocked many along with his Yoru choose.
Rb secured 23 kills on the map, having nice impacts that helped the group win Bind on the largest Valorant competitors – and whereas it is likely one of the solely few cases the place skilled groups picked Yoru, the agent has nice potential on Bind on account of its teleports and the general construction of the map the place there is no such thing as a center space.
On this information, we are going to take a look at how skilled gamers like Rb and Tyson “TenZ” Ngo use this underrated agent to make good performs and the way we are able to make use of it in our personal video games.
Yoru’s Talents
Earlier than we get into the intriguing performs professionals love to do with this agent, let’s cowl the fundamentals first. Yoru is a duelist with a pair of flashes, a clone, and teleportation skills – listed below are transient descriptions of his package –
- Gatecrash (E): Yoru’s signature potential that you should utilize to teleport wherever on the map. You’re spawned with one Gatecrash and can purchase one other with 150 credit and replenish the flexibility with two kills. After equipping Gatecrash’s rift tether, you may left-click fireplace the flexibility to ship it ahead or right-click to maintain it stationary on the spot.
- Fakeout (C): Fakeout sends out a clone of Yoru, which, when shot, flashes the route of the bullet. After equipping this potential, you may left-click to ship it ahead or right-click to put an inactive clone echo on the bottom that may be activated later. This potential prices 100 credit and might solely be used as soon as in a spherical.
- Blindside (Q): Yoru’s flash is known as Blindside, and you should buy two of them in a spherical for 250 credit every. After equipping the flash, you may fireplace it on the bottom or any wall or different floor – and after contacting the floor, the utility bounces and emits a blinding gentle. In contrast to many different flashes, Yoru’s Blindside doesn’t have another fireplace.
- Dimensional Drift (X): Lastly, Yoru’s final potential is a dimensional drift that prices 7 factors and lasts for as much as 12 seconds once you use it. To make use of this potential, equip the masks utilizing X and fireplace to put on the masks that drifts you into Yoru’s dimension, making him invisible and invulnerable. Urgent the final word key once more will permit him to exit the drift, or he’ll exit the drift after the final word timer runs out.
Tip #1: Use Gatecrash (E) for Fast Rotation on Protection
The most effective methods to make use of Yoru’s signature potential on Bind’s protection is to rotate from one web site to a different shortly. For instance, in the event you begin out the spherical on B however hear the opponents speeding towards A, as a substitute of operating all the way in which, you should utilize Gatecrash to immediately teleport, rising the variety of defenders on the positioning in addition to your probability to cease the attackers from planting.
Gatecrash (E): B → A
Earlier than the timer begins, tuck your self on this nook of the defender spawn.
Then ship out your Gatecrash (E) on this route utilizing your left mouse button –
The Gatecrash will cease right here on A Tower, the place you may teleport in case the enemies are speeding the positioning while you’re at B.
Be certain that to ship out your Gatecrash proper earlier than the sport timer begins in order that your potential lasts for longer.
Gatecrash (E): A → B
You are able to do the same fakeout from the A to B web site. First, tuck your self on this nook –
Then goal right here and ship out your Gatecrash (E) utilizing the left mouse button –
The Gatecrash will cease right here at B Elbow.
In each of those cases, you may pretend out a Gatecrash to make your opponents second guess your place.
Tip #2: Take Map Management Utilizing Yoru’s Equipment on Assault
When you have watched the Sentinels vs 100 Thieves match on Bind, you may have doubtless seen how TenZ took management of A Bathe on his personal utilizing Yoru’s skills and, after all, his impeccable goal. We are able to be taught from this technique and apply it to our personal video games to make the defenders second-guess the place the Spike will land.
Taking A Bathe
Taking A bathe was one of many main duties of TenZ in the course of the Bind match towards 100T, and by trying on the following clip, you will get an thought of how he was utilizing his Blindsight (Q) and Fakeout (C) to go inside Bathe, after which use his Gatecrash (E) to return to his group exterior B Lengthy.
First, let’s take a look at how one can arrange your Gatecrash (E) to teleport every time you might want to. Earlier than the spherical begins, stand towards this bicycle in spawn.
Intention right here on the underside left nook of the cactus and ship your Gatecrash (E) away with the left mouse button.
The Gatecrash (E) will cease right here, and you may simply teleport right here to go to B Lengthy or B Hookah after taking A Bathe.
Now, let’s get again to A Bathe. You need to use Yoru’s Fakeout (C) exterior A Bathe and comply with your clone inside. Furthermore, you may as well right-click your clone (C) on the bottom exterior the Bathe, use a flash first after which ship out the Fakeout to make the clone seem extra plausible.
Coming into B Hookah
Much like taking A Bathe, you may set your Gatecrash (E) in any protected spot after which take B Hookah by pretend cloning and utilizing a flash first to make the enemies shoot the clone. This can even let you understand if the opponents have any shotgun inside Hookah that you need to be cautious of.
#Tip 3: Enter or Retake Websites Utilizing Dimensional Drift (X)
Credit score: Riot Video games
Skilled gamers use Yoru’s final potential, just like a Sova drone, the place the gamers assist their teammates clear corners and even spam enemies by means of smoke whereas taking a web site.
For instance, if you end up about to enter a web site utilizing the Dimensional Drift (X), ensure to have a Gatecrash (E) prepared in a protected spot as a way to safely return. Then, ping the enemies if they’re inside a smoke or behind a spammable wall in order that your teammates can shoot them.
Furthermore, you should utilize Yoru’s skills whereas inside the final word, which means you’ll be able to flash enemies simply earlier than exiting your ult, getting a straightforward kill. One other manner is to get behind a wall and use the Fakeout (C) potential proper earlier than leaving the final word. The enemies would possibly suppose the Fakeout is you and shoot it, doubtless getting blinded.
While you’re doing this play, your teammate can enter or retake a web site with full details about the place the oppositions are.
There are numerous methods to make use of Yoru’s package on Bind, particularly with the teleporters on the map. Being artistic with the Agent’s skills is the important thing to not solely profitable but in addition having enjoyable with Yoru.
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