Homeworld and its sequel had been real-time technique video games that caught within the reminiscence primarily as a result of ambiance they managed to create through dialogue, music selections and placing ship designs. I had mentally labelled coming sequel Homeworld 3 as “extra of the identical, however higher trying”, with out pondering rather more about it.
A brand new growth replace from builders Blackbird Interactive would not a lot show me improper as go into nice element about what “higher trying” actually means – whereas additionally making me excited concerning the new “taste layer” of ship-to-ship communication.
First up, the put up provides this extraordinarily transient glimpse of Homeworld 3’s cinematics, that are pre-rendered for the primary time and have “totally 3D modelled characters full with English language lipsyncing.”
It later provides a take a look at biomes, mothership lighting, nebulae, and all of the work that is going into “bringing ‘terrain’ to area fight” in Homeworld 3.
“In Homeworld 3, you will combat your fair proportion of battles in chilly, darkish area,” says the put up. “However [Physical Based Rendering] permits us to create ranges every with their very own distinctive visible identification and near-photo realism. You will command fleets in low orbit above planets, or discover historic relics floating simply above a churning sea of clouds. And in every of those environments, the supplies of your ships will react with the sunshine with a stage of realism that, frankly, feels a bit awe-inspiring (sure, I am a tad biased right here).”
All of which appears interesting, but by some means it is the radio chatter that almost all excites me. When giving models instructions in Homeworld 3, they’re going to vocally reply in two methods. The primary is through the ship’s commander, who will likely be “concise, clearly audible from all distance ranges,” and can give the participant suggestions concerning the state of affairs. That is the “info layer”. Then a second voice will comply with, the ship’s tactical officer, who will provide “contextual conversational chatter” that can solely be heard by gamers for those who’ve positioned the digicam inside a sure vary. This “taste layer” is designed to humanise your models.
Notably, models will speak to one another, to not you as their omniscient chief, and can chatter backwards and forwards about what’s taking place. You possibly can come into the center of a dialog as you zoom round a battlefield.
Watching these movies and reading the full developer update makes me realise: perhaps Homeworld 3 will likely be extra Homeworld however higher trying, and higher sounding, however holy heck, what a deal with that could possibly be if it is true. Blackbird are aiming to launch it in February 2024.