2015’s Dying Mild was recognized for its parkour, but in addition for the way it grew to become extra of a horror sport when the solar went down. Techland dialed again the stress for the sequel, making nighttime extra approachable. And in keeping with a Dying Light 2 developer, the staff may need overreacted with this variation.
Dying Mild 2’s newest replace brings again among the pressure from the primary sport
Senior producer Michał Borecki spoke about this on a stream detailing the big new Good Night, Good Luck update for Dying Light 2. Whereas explaining the adjustments, he admitted that the studio scaled again a bit an excessive amount of of the stress from the primary sport.
“We actually wished to deliver again the night time from Dying Mild 1, however we sort of overdid it within the first model of [Dying Light 2],” mentioned Borecki. “So we tried to discover a steadiness between the scary darkish nights [of the first game] and the extra approachable nights in Dying Mild 2. We expect we’ve struck the steadiness [between both games].”
There are a couple of ways in which Techland has introduced again the tenser ambiance of the unique. Volatiles, the large zombies with the bisected backside jaws, roam the streets and rooftops and provide a higher risk. There may be even a brand new elective filter that makes nighttime a bit darker. Borecki additionally mentioned the sound results and flashlight have been upgraded to make sneaking simpler.
The continued Bloody Nights occasion lets gamers check these new adjustments, too. It runs till July 13 and has gamers looting valuables at night time, which is able to get extra harmful as time passes.
Techland talked about how players avoided nighttime in the first game because it was too dangerous, one thing senior PR specialist Paulina Dziedziak repeated within the stream. Dying Mild 2 had zombies that may scream and begin a chase, however these enemies might be prevented and shaken comparatively simply. The change made nighttime extra manageable, however some complained that this was far much less attention-grabbing than the primary sport, which shifted into extra of a horror sport with its roaming Volatiles that induced gamers to play extra fastidiously.
The Good Night time, Good Luck replace incorporates a couple of adjustments which are in response to participant suggestions. Dying Mild 2’s parkour was criticized by followers of the primary sport, as many complained that it stopped the participant’s momentum and felt too floaty. This criticisms may be visualized although a video from YouTuber Noviex that makes use of Cheat Engine to show how the participant’s velocity is usually halted or diminished. This replace not solely provides extra air management, but in addition lets gamers maintain their momentum extra simply and yields two parkour types — Bodily and Assisted — that take off or add assists.