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The beforehand Xbox and PC-exclusive pirate sport Sea of Thieves involves PlayStation 5 on the finish of April. Apparently, the PS5 model will function one factor that the Xbox releases can’t. In accordance with developer Uncommon, the sport’s PS5 port will reap the benefits of the DualSense controller’s haptic suggestions.
Uncommon is including DualSense assist to Sea of Thieves
“[We’re giving] completely different identities to completely different objects,” Sea of Thieves director Mike Chapman told GameSpot.
Sadly, he didn’t present particular examples of how the sport will reap the benefits of the DualSense’s distinctive options. The interviewer additionally got here away with the impression that these options have been nonetheless works in progress. Nevertheless, it’s clear Uncommon is making an attempt to reap the benefits of a novel alternative that bringing Sea of Thieves to PS5 gives.
Whereas controllers have featured a point of haptic suggestions for many years, the PS5’s DualSense controller has some distinctive options. These embody power suggestions from the controller’s adaptive triggers. In the meantime, the voice coil actuators within the palm grips permit for a broader vary of bodily suggestions than typical controller rumble. It’s simple to see how these options might add to the immersion of a swashbuckling journey like Sea of Thieves.
Launched for PC and Xbox One in 2018, Uncommon’s sport is one in every of a number of first-party Xbox games going multiplatform. The sport’s timing additionally isn’t dangerous. Ubisoft’s pirate MMO Cranium and Bones was launched final month to combined evaluations and unimpressed gamers. Whereas a greater model of Cranium and Bones might have been an actual competitor, its disappointing launch may push some gamers into Sea of Thieves’ ready arms.
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