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Arrowhead Game Studios’ CEO Johan Pilestedt lately revealed that stats in Helldivers 2 are much more sophisticated than the interface would lead gamers to consider. Early variations of the sport offered gamers with far more detailed info on every weapon’s efficiency. Nonetheless, builders thought it was too complicated for the common participant.
Weapons in Helldivers 2 have 46 hidden stats
Weapons in Arrowhead’s Helldivers 2 have 4 seen stats: Harm, Capability, Recoil, and Fireplace Price. Nonetheless, Pilestedt described these as “pointers” that don’t give a full image of the weapon’s efficiency. He revealed on Twitter that there are literally 50 stats in all. Many of those replicate traits of the weapon’s ammunition relatively than the gun itself.
![Helldivers 2 cut stats page with recoil diagram](https://www.playstationlifestyle.net/wp-content/uploads/sites/9/2024/03/helldivers-2-hidden-stats.jpg?w=1024)
Along with the seen stats, every weapon in Helldivers 2 has a hidden Ergonomics rating, which initially appeared alongside the opposite 4. This quantity represents how unwieldy the gun is and governs issues like how lengthy it takes to purpose down the sights.
The stats display additionally initially had a second web page offering extra info. These embody Reload Time, Fireplace Modes, Magazines, and Muzzle Velocity in meters per second. Helldivers 2 additionally initially had a graphic displaying how the weapon’s Recoil impacts its bullet unfold. Even this was a simplification, with Recoil being a mix of 14 hidden values.
In one other tweet, the Helldivers 2 developer defined the mechanics behind Armor Penetration. “Armor pen is a price between 0 and 10,” he clarified. “If the AP is the same as the enemies [sic] armor worth the harm is 50% if the AP beats the armor you do 100%. If AP is lower than the AV the bullet ricochets.” Nonetheless, even he doesn’t bear in mind what every thing does, saying, “I don’t know what the sunshine AP situation is. I believe it is perhaps if AP is 2 or much less. However truthfully I don’t know both.”
He described how Arrowhead tried to strike a stability between offering info and overwhelming Helldivers 2 gamers with an excessive amount of of it. Nonetheless, Pilestedt acknowledges they could have gone too far within the different route. “Yeah,” he wrote, “on reflection it may need been a foul name.”
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