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Final Fantasy VII Rebirth is likely one of the most anticipated video games of all time, notably amongst followers of the unique recreation. Given the excessive expectations, it’s exhausting to consider this recreation may dwell as much as the hype. However what if I informed you that it goes above and past?
Don’t Be Afraid of Change
![Final Fantasy VII Rebirth Review Sephiroth](https://attackofthefanboy.com/wp-content/uploads/2024/02/Sephiroth.jpg)
Closing Fantasy VII Remake ends with Cloud, Aerith, Tifa, Barret, and Crimson XIII crossing Future’s Crossroads and going through the endless blue skies outdoors Midgar. After a harrowing battle in opposition to Sephiroth, the get together learns that Sephiroth plans to destroy all the planet. Nevertheless, thwarting Sephiroth should be executed whereas being hunted by Shinra after being labeled as essentially the most wished terrorists on the earth.
This recreation takes you for a trip. It begins with the Kalm Flashback, providing a glimpse into Sephiroth’s god-like powers and displaying the Childhood trauma that Cloud and Tifa share. Then, it introduces you to the Grasslands, an space that’s not too harmful, the place you’ll purchase a Chocobo, find out about Remnawave towers, and uncover facet aims and odd jobs. Whereas touring round and doing facet quests, the characters discuss to one another and to Cloud, revealing extra of their personalities, and creating a way of companionship all through the journey.
All the primary beats of the OG are current right here. You’ll empathize with Barret when he meets Dyne, and also you may really feel awkward when Cloud and Tifa appear to recollect the identical occasions in another way. But, be ready for surprises as nicely. Whereas some epic moments may not hit you as exhausting this time, I wasn’t prepared for a number of the issues Sq. Enix managed to drag off. Because the builders mentioned themselves, the sport is supposed to rattle your expectations to freshen the expertise, even for followers of the OG, and so they succeeded in doing it.
Issues are fairly sluggish at first, however a number of the story components lurk round to tease gamers. Cloud’s erratic habits, Sephiroth’s ever-present shadow, Shinra’s relentless pursuit of Avalanche, and occasions that don’t appear to make sense within the recreation’s timeline get extra intense over time. I consistently felt the urge to search out out what occurs subsequent and was typically rewarded with extra attention-grabbing revelations, increased stakes, and character improvement. There are moments of levity and silliness, however when issues get actual, they get actual quick.
Character Growth
![Final Fantasy VII Rebirth Review Silence-Cloud](https://attackofthefanboy.com/wp-content/uploads/2024/02/Silence-Cloud.jpg)
After spending over 100 hours with the characters in Closing Fantasy VII Rebirth, I’ve by no means felt a stronger connection to RPG characters. They may battle, disagree, bicker, and have one another’s backs simply because it’s anticipated from associates touring collectively for thus lengthy. Character improvement is just not solely explored individually. The builders additionally wished gamers to look at how the characters’ habits evolves as a gaggle.
If you happen to listen, you may catch refined moments like Yuffie and Barret playing around and playfully pretending to battle within the background whereas different characters are discussing one thing necessary. These moments are masterfully positioned all through the marketing campaign, and a few facet quests, to assist gamers see the get together members as actual folks in ways in which weren’t attainable in 1997.
Whereas character improvement and fleshing out their character is nothing new in RPGs, Closing Fantasy VII Remake pulls off one thing somewhat distinctive. What makes this recreation even higher than others that includes comparable group dynamics is that the entire workforce is round for many of the journey. Despite the fact that your get together has solely three characters, the others will at all times be close by. On high of that, there are moments within the recreation the place you’ll take management of characters apart from Cloud and use their distinctive talents to unravel issues, battle monsters, and push the story ahead. This even occurs throughout some facet quests.
Contemplating that you just begin the sport with 5 get together members and finish with seven, I discover it mind-blowing. There clearly was an immeasurable quantity of effort put into fleshing out every character individually and making them really feel like actual folks and actual associates as an alternative of plot factors or battle mechanics. When approaching the finale of this story, I had a transparent understanding of every character’s emotions in the direction of the others. That’s all expressed of their theme songs, dialogue supply, facet quests, fight, and so many different issues. It’s simply an excessive amount of and I like it!
The Complete Gang is Right here
![Final Fantasy VII Rebirth Review The-Whole-Gang-is-Here](https://attackofthefanboy.com/wp-content/uploads/2024/02/The-Whole-Gang-is-Here.jpg)
As a direct sequel to Closing Fantasy VII Remake, you’ll be able to anticipate Rebirth to have the identical acclaimed fight gameplay seen within the earlier recreation however improved. Characters now possess synergy expertise that allow them to execute team-up assaults. The sport options a number of the coolest interactions between characters, elevating the fight to new ranges of technique, enjoyable, and pleasure.
For example, Cloud can throw Tifa at a flying enemy, Barret can leap in entrance of Aerith to guard her from hurt, and Aerith can use her magic to spice up Crimson’s assaults. However there’s a lot extra, and that’s so that you can discover out. Determining one of the simplest ways to make use of synergy expertise and the most effective interactions between characters is likely one of the most enjoyable additions to the sport’s fight system. The visually gorgeous battles with cinematic transitions are nonetheless right here and higher than ever, however every motion additionally feels cinematic and tactical. It’s simply a lot enjoyable.
All characters now have good guard mechanics, which considerably improve their Restrict Break bar and trigger them to take zero injury from an assault. Additionally they have particular strikes that may be carried out out of a dodge with out the Lethal Dodge materia required in Remake. For example, Cloud now has a wind-blade assault that permits him to simply hit flying enemies. Tifa can instantly shut the hole between herself and enemies whereas benefiting from her extremely efficient dodge. It’s every thing we’ve seen in Yuffie’s DLC, however enhanced and utilized to all characters within the recreation
There’s extra. Aerial fight has been considerably improved. As soon as a personality is within the air, they’ll keep there, reaching Journey Youngsters ranges of visually partaking battles. Some characters can instantly leap onto flying enemies, whereas others may require using synergy expertise to shut the hole. However simply the truth that we got choices and may extra simply interact with flying creatures is certainly among the best adjustments to the fight system.
Occasion dynamics additionally work a bit of in another way now. Whereas in Remake your get together was outlined by the place you have been within the story, such limitation is never current in Rebirth. For the reason that entire gang might be with Cloud for many of the journey, any get together composition can be utilized, supplied that Cloud is included. Closing Fantasy VII Rebirth additionally permits for the setup of three get together compositions and switching between them on the fly whereas exploring the world. Apart from, throughout fight, we get to manage all returning characters, together with Crimson XIII and Yuffie, but in addition lastly be capable of play because the notorious, fortune-telling robotic cat, Cait Sith.
An Amusement Park
![Final Fantasy VII Rebirth Review Queens-Blood-Cardgame](https://attackofthefanboy.com/wp-content/uploads/2024/02/Queens-Blood-Cardgame.jpg)
Closing Fantasy VII Rebirth presents extra than simply combating monsters and a quest to avoid wasting the world. It’s a story concerning the bonds of friendship and having enjoyable with the folks we love whereas we’ve got them. The sport is extraordinarily self-aware in that side and others. It absolutely embraces its goofy facet and the truth that that is certainly a online game.
You may see Cloud taking part in a card recreation in opposition to a canine, being tricked into doing another person’s monster searching work, being challenged to a duel in an in-game arcade recreation, or doing foolish facet quests about retrieving misplaced pets. That mentioned, I recognize that the builders clearly put some effort into making this facet of the sport enjoyable and interesting, generally that includes mechanics which can be fully distinctive to a selected facet quest.
Along with the occasional linear dungeon and the sport’s satisfying battle system, there are quite a few facet quests and mini-games. On high of the mini-games you’ve performed in Remake, you even have Chocobo Racing, G-Bike, Frog Leap, 3D Brawler, and lots of others. Many of those actions are designed to encourage extra time spent with get together members, whereas others are simply there to supply gamers with extra issues to do and extra methods to have enjoyable.
On high of all that, you can even get invested in Queen’s Blood. This distinctive card recreation featured in Closing Fantasy VII Rebirth is kind of deep. I used to be regularly spending Cloud’s cash on booster packs, defeating gamers to get a particular card for them, and following a singular quest line to change into the most effective Queen’s Blood participant on the planet. All that whereas on the lookout for Sephiroth and making an attempt to avoid wasting the world.
Our Beloved Planet
![Final Fantasy VII Rebirth Review The-FF7-Planet](https://attackofthefanboy.com/wp-content/uploads/2024/02/The-FF7-Planet.jpg)
Gamers will spend dozens of hours on this fantasy world, so making it empty, barren, and uninteresting can be Sq. Enix’s biggest mistake. Closing Fantasy VII Rebirth has enormous interconnected areas, every with its personal set of facet quests, aims, mini-games, and distinctive exploration mechanics. This planet was not designed to look acquainted, both. Even comparatively easy areas, just like the Grasslands, have an odd, fantastical really feel to them.
On the earth of Closing Fantasy VII, you’ll see large, pointy mountains, rocks lined by flowers, large mushrooms, and gargantuan failed Mako reactors. However there’s extra. You’ll additionally get a glimpse of what civilization was like earlier than Shinra. There’s an excessive amount of environmental storytelling on the earth and far of it may be revealed with the completion of regional aims and facet quests.
I by no means felt like I needed to full these duties to get a style of the world and go to its most gorgeous areas because of how the primary quest was designed. Nevertheless, these are nice alternatives for all gamers who need to be taught extra concerning the extinguished republic, get to know every get together member higher, unlock inaccessible areas of the world map, and spend extra time with the sport total. In contrast to Remake, Closing Fantasy VII Rebirth takes benefit of a big number of recreation mechanics and mini-games to complement the participant’s expertise.
Relaxation assured that you may be doing rather more than simply operating round and combating monsters. Some facet quests include distinctive mechanics or convey again mini-games from Remake. Some gamers may not discover all of the elective content material enjoyable or attention-grabbing sufficient, however I doubt anybody could have many gripes. When the elective content material is usually good in a recreation that already gives a marketing campaign spanning dozens of hours, complaining concerning the much less attention-grabbing facet quests looks like pointless nitpicking.
A variety of effort has been invested in making the exploration enjoyable. Chocobos introduce new methods of traversing sure areas, having particular talents that enable them to achieve areas in any other case inaccessible. In some unspecified time in the future, the get together could have entry to automobiles as nicely, like the great ol’ Buggy. Upon arriving at a brand new area after finishing the earlier one, I typically felt hesitant to discover the brand new space till the sport launched a brand new exploration mechanic.
Actually, that care is put in several points of every area. For example, there’s extra to Junon than distinctive Chocobo mechanics. The whole lot, from the way in which the realm is designed, the way you traverse it, its soundtrack, environmental storytelling, and tradition, is considerably completely different from the Grasslands. I felt the identical method each time I visited a brand new area. The principle characters may also react in another way to every location, additional fleshing out their personalities. Like just about each aspect within the recreation, the way in which that the world of Closing Fantasy VII Rebirth is introduced was fastidiously crafted to inform you an epic story and flesh out its primary characters.
Take heed to the Cries of the Planet
![Final Fantasy VII Rebirth Review Cloud-plays-the-Piano-1](https://attackofthefanboy.com/wp-content/uploads/2024/02/Cloud-plays-the-Piano-1.jpg)
The sport’s storytelling is elevated by the quite a few songs featured. There are a number of songs for every space, with variations that correspond to the participant’s actions. Approaching Midgar triggers Zack’s Theme, “The Worth of Freedom.” Upon discovering a Lifespring, you’ll hear the preliminary notes of the “Bombing Mission” tune from the unique FFVII’s opening, particularly the half that performs when the sport reveals Aerith’s face. Each time a tune begins taking part in, it possible evokes the feelings the builders meant.
The Closing Fantasy VII Essential Theme, which performs if you discover the Grasslands in Rebirth and the Overworld within the authentic recreation, was given a particular association that overlays it if you’re combating fiends. The composer used the sport’s battle theme as a countermelody, hitting that a part of our minds that is aware of we should draw the Buster Sword. Each single tune that performs if you’re exploring a area has acquired the identical remedy. Whereas not everybody might have the musical ear to pinpoint the precise adjustments, the impression of those variations is actually noticeable.
Even the Chocobo theme varies by area, adapting the devices and tempo from the theme songs of every area if you’re driving your Chocobos. However that’s only one instance of the numerous tune variations featured. I can’t recall every other undertaking so devoted to immersing gamers, notably long-time followers, by increasing the sport’s music whereas persistently paying homage to its origins. Rebirth’s soundtrack is a formidable achievement in itself as a realized idea, however way more vital and way more spectacular as a musician’s feat.
A ninth Technology Sport
![Final Fantasy VII Rebirth Review Cloud-the-Soldier](https://attackofthefanboy.com/wp-content/uploads/2024/02/Cloud-the-Soldier.jpg)
The truth that Closing Fantasy VII Remake was playable on PS4 was already a unprecedented feat by Sq. Enix. The character fashions, lighting, and sense of scale represented in that recreation have been one thing else, and Rebirth has all that, simply greater and higher. That mentioned, it’s clear {that a} extra highly effective console was required to make Closing Fantasy VII Rebirth a actuality. Actually, at instances, it’s honest to say that even the PS5 can not deal with the builders’ imaginative and prescient for the sport.
I performed the sport in Graphics mode, and I can’t think about myself taking part in it every other method. Though 60 frames per second is good, it’s price noting that Closing Fantasy VII Rebirth is just not an motion recreation, it’s a hybrid recreation that options real-time motion and battle instructions akin to old-school turn-based JRPGs. Gamers don’t need to rely closely on fast reactions to play it and defeat the enemies. After making an attempt each modes for some time, I used to be greater than used to Graphics mode and the attractive visuals of the sport.
Going again to Efficiency mode was by no means sufficient for me to understand the Grasslands, Junon, and the numerous different lovely areas of this planet. That mentioned, Efficiency mode did handle to deal with the sport at 60 frames per second once I tried it. So, in the event you’re extra apprehensive about having the smoothest gameplay attainable, I don’t assume you’ll be dissatisfied.
Being an Unreal Engine 4 recreation, Closing Fantasy VII Rebirth might exhibit some texture pop-ups sometimes. That mentioned, I used to be so immersed within the recreation, its fantasy world, and its magnificence that I barely seen something unusual moreover a couple of random texture points within the open world. I haven’t encountered any bugs or glitches in any respect. The builders took their candy time to shine this recreation.
The Verdict
I didn’t know what to anticipate once I began taking part in Closing Fantasy VII Rebirth. However now, after taking part in the sport for over 100 hours, I even really feel like I ought to apologize to the builders for ever doubting that they may ship one thing that might please a bitter fan of the OG like myself. Closing Fantasy VII Rebirth evoked every kind of feelings in me, made me see my low-poly childhood associates as actual folks, and allowed me to as soon as once more be a part of a grandiose, fate-challenging, god-defying journey that I haven’t skilled for the reason that PS1 days.
Closing Fantasy VII Rebirth is a love letter to the unique recreation. It acknowledges every thing that made the unique so good and tries its finest to make you are feeling the identical method once more. I don’t know the way they may trump this recreation when making the third one, however I do know that I’m extra excited than I’ve ever been to see the conclusion of this trilogy and no matter else Sq. Enix is perhaps cooking subsequent for the franchise. Closing Fantasy VII Rebirth is, by far, among the best video video games I’ve ever performed.
– This text was up to date on February twenty second, 2024
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