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A patent filed by Electronic Arts describes the flexibility for a participant to generated an in-game voice utilizing their very own voice. Whereas the patent was filed again in 2020, it’s solely simply been printed, and is titled merely ‘Producing speech within the voice of a participant of a online game.’
An outline reveals that payers “enter knowledge that represents speech content material,” which is then put by way of a synthesiser module, a voice convertor, and a vocoder to generated dialogue primarily based on the pattern supplied.
The patent mentions that earlier efforts to generate speech in video games sometimes utilise text-to-speech know-how, the place audio speech is generated by a synthesiser after receiving textual content.
Nevertheless, it provides that “such approaches normally require many speech samples (e.g. hours of speech samples) to ensure that the synthesiser to precisely seize the voice within the synthesised speech audio,” and that the synthesiser would must be educated once more if a unique voice is required.
The tech described within the patent as an alternative “allow speech audio to be generated within the voice of a participant of a video video games, utilizing speech audio supplied by the participant (e.g. a small quantity of speech audio equivalent to minutes of speech audio from the participant), and a voice convertor.”
It’s price remembering that patents don’t at all times materialise as precise merchandise, so there’s no assure that this explicit tech will ever see the sunshine of day.
[Source – VeryAliGaming via VGC]
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