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Finishing missions in Armored Core 6: Fires of Rubicon is the bread and butter for each mercenary. However a few of them cover particular encounters, enemies carrying Fight Logs, and searching them provides a layer of issue to the project. For those who’re as much as the problem, then it’s best to attempt to accumulate all Fight Logs and enhance your Hunter Class rank.
Searching these particular targets isn’t solely a matter of honor and testing your abilities as a pilot. Some good rewards await you as nicely. To help you in finishing the Loghunt missions and amassing all of the Fight Logs, we cowl on this article the places of all of the Fight Log enemies.
How Loghunts work in in Armored Core 6
The Loghunt Program is one a part of the facet content material in Armored Core 6, consisting of attempting to find collectibles known as Fight Logs. These are obtained by defeating sure targets that may be discovered throughout missions. They’re marked with the signal of a Fight Log while you purpose at them, which appears to be like like this:
![A mech targets a smaller mech standing on a frozen lake while hunting combat logs in Armored Core 6.](https://cdn.vox-cdn.com/thumbor/T3FbI8UEwzTPd1Tf7lU8xH7cpSc=/0x0:1920x1080/1200x0/filters:focal(0x0:1920x1080):no_upscale()/cdn.vox-cdn.com/uploads/chorus_asset/file/24871812/armoredcore6_guide_combatlog_sign.jpg)
Picture: FromSoftware/Bandai Namco by way of Polygon
To test which missions have enemies with Fight Logs, you may have a look at the Replay Mission menu.
There are 4 kinds of Fight Logs — Bronze, Silver, Gold, and Platinum — and every will increase your rank by a specific amount. Whereas amassing Fight Logs isn’t necessary, it’s best to take into account doing it, as a result of as you accumulate them, your Hunter Class ranks up, rewarding you with components to your mech which can be solely obtainable via the Loghunt program.
It’s essential to remember that the Fight Logs are solely registered and used to rank you up should you destroy the goal and end the mission. You may’t merely begin the mission, search for the goal, defeat it, after which stop out. As with all issues Armored Core 6, you’re in it for the lengthy haul.
Chapter 1 – Destroy the Transport Helicopters
![A mech aims its cannons at a tank on the ground in Armored Core 6 while looking for combat logs.](https://cdn.vox-cdn.com/thumbor/QM4lsnMrOYyOL5x4iX_P3kSrWPw=/0x0:1920x1080/1200x0/filters:focal(0x0:1920x1080):no_upscale()/cdn.vox-cdn.com/uploads/chorus_asset/file/24871820/armoredcore6_guide_combatlog_destroythetransport.jpg)
Picture: FromSoftware/Bandai Namco by way of Polygon
Goal: Tetrapod
Location: The tetrapod unit that may be discovered within the final part of the mission.
After destroying the second Helicopter, you must go to a better part of the map and combat the remaining enemies which can be near the third and final helicopter. That is the place you discover the tetrapod. It has just a few gap-closer strikes and a cannon. Each assaults will be prevented by remaining airborne — and continually staying on the transfer.
Chapter 1 – Destroy the Tester AC
![A mech flies in the air and aims its cannons at mech in front of a helicopter while looking for loghunts in Armored Core 6.](https://cdn.vox-cdn.com/thumbor/Z1nY2XjZITG1sMu2dNomYTHlPHI=/0x0:1920x1080/1200x0/filters:focal(0x0:1920x1080):no_upscale()/cdn.vox-cdn.com/uploads/chorus_asset/file/24871824/armoredcore6_guide_combatlog_testerac.jpg)
Picture: FromSoftware/Bandai Namco by way of Polygon
Goal: Enemy Armored Core.
Location: Foremost space of the map.
You may’t miss this goal as a result of the mission’s goal is to destroy it. It may be simply discovered within the space you begin at. It is a sooner enemy than the earlier goal, so that you may wish to attempt a close-range dual-weapon construct to trigger a number of stress to it and stagger it extra simply.
Chapter 1 – Assault the Dam Complicated
![A mech flies over a dam and a frozen lake while looking for loghunts in Armored Core 6.](https://cdn.vox-cdn.com/thumbor/-0IehtFkLCPj89vBVSw-6iyk_nU=/0x0:1920x1080/1200x0/filters:focal(0x0:1920x1080):no_upscale()/cdn.vox-cdn.com/uploads/chorus_asset/file/24871839/armoredcore6_guide_combatlog_damcomplex.jpg)
Picture: FromSoftware/Bandai Namco by way of Polygon
Goal: Tetrapod
Location: The unit is in an space proper from the second generator.
This unit makes use of a cannon to hit you, a small gun to shoot you, or it would bounce and assault with its pulse blade. The technique to combat it’s just like the one employed with the earlier tetrapod unit. Maintain transferring and benefit from the truth that this unit can’t fly. Earlier than beginning the combat it’s essential to kill the 2 mechs on the prime of the wall.
Chapter 1 – Operation Wallclimber
Goal: Three Enemy Mechs
Location: Left part of the preliminary space, earlier than infiltrating into the wall.
There are two methods to succeed in the world the place you’ll discover these three items. The primary one is thru following the steps to finish the target of destroying the gatling cannons and clearing many of the space. Or you may attempt your luck and fly over the left facet of the wall. This final one is probably the most harmful technique since there are a number of cannons within the space that may hit you from afar.
Chapter 1 – Retrieve Fight Logs
Goal: Yue Yu/ Little Ziyi
Location: They are often discovered within the decrease a part of the map.
When the mission begins, should you simply go simple, you come across an open space with enormous particles. By leaping into it, you will discover the place Little Ziyi is. Combating this unit isn’t sophisticated, however you must sustain with their pacing and attempt to stagger them. Nevertheless, your most important problem is to complete them shortly so you’ve gotten time to finish the mission’s goal of retrieving logs unfold on the map earlier than the time runs out.
Chapter 1 – Assault the Watchpoint
![A mech fights against another mech on a frozen lake near a dam in Armored Core 6.](https://cdn.vox-cdn.com/thumbor/y3TPc-F1nCf9aOXaZ5UGEpj6660=/0x0:1920x1080/1200x0/filters:focal(0x0:1920x1080):no_upscale()/cdn.vox-cdn.com/uploads/chorus_asset/file/24871846/armoredcore6_guide_combatlog_watchpoint.jpg)
Picture: FromSoftware/Bandai Namco by way of Polygon
Goal: Sulla
Location: Sulla is the miniboss it’s important to face so as to progress via the mission.
Sulla has a reasonably quick AC unit and, relying on the build you’re working, it may be an issue. Give attention to inflicting fixed harm with both missiles or close-range weapons. Slower builds might need a tough time going through this enemy.
Chapter 2 – Infiltrate Grid 086
![A flying red mech squares off against a grounded yellow mech in an industrial building in Armored Core 6.](https://cdn.vox-cdn.com/thumbor/JepOvdcxhgb6N9s6u6jmibttI0Y=/0x0:1920x1080/1200x0/filters:focal(0x0:1920x1080):no_upscale()/cdn.vox-cdn.com/uploads/chorus_asset/file/24871852/armoredcore6_guide_combatlog_grid086_part1.jpg)
Picture: FromSoftware/Bandai Namco by way of Polygon
Goal: “Invencible” Rummy
Location: You find yourself assembly him within the preliminary sections of the mission.
Dealing with Rummy is sort of straightforward should you study to make use of his assaults towards him. When Rummy makes use of his melee assault, he turns into immobile for a short interval. One of the best technique is to bait him into utilizing this assault by staying significantly near Rummy. Then, await his assaults to shoot your missiles or heavy weapons.
Goal: Three Gentle MT Items
Location: The best facet earlier than reaching the middle of Grid 086’s decrease stage.
If you get round 500 meters from the place the mission is sending you, in entrance of a gate with a yellow signal, flip proper, and go to the decrease a part of the platform. There, you discover the Gentle MT items you must beat up. These items are just like some you’ve gotten already fought throughout this mission. Keep away from getting too near them, and you need to be good.
Chapter 2 – Ocean Crossing
Goal: 4x Flying Items
Location: Two are on the correct facet earlier than leaving the primary a part of the preliminary space, whereas the opposite two on the finish of the trail you discover after the primary duo.
![A mech navigates a giant industrial structure at sunset while looking for combat logs in Armored Core 6.](https://cdn.vox-cdn.com/thumbor/u8Aq3N6bavzfT3XzALEDfSO8EU8=/0x0:1920x1080/1200x0/filters:focal(0x0:1920x1080):no_upscale()/cdn.vox-cdn.com/uploads/chorus_asset/file/24871864/armoredcore6_guide_combatlog_oceancrossing_part1.jpg)
Picture: FromSoftware/Bandai Namco by way of Polygon
As soon as the mission begins and also you’re out of the elevator, bounce straight right into a gap on the decrease stage. It is a brief hall with just one exit. Destroy the targets in your means.
![A mech fights against a smaller mech while looking for combat logs in Armored Core 6.](https://cdn.vox-cdn.com/thumbor/Yw1k7qf7m43blauTOiFoLxjRui8=/0x0:1920x1080/1200x0/filters:focal(0x0:1920x1080):no_upscale()/cdn.vox-cdn.com/uploads/chorus_asset/file/24871865/armoredcore6_guide_combatlog_oceancrossing_part2.jpg)
Picture: FromSoftware/Bandai Namco by way of Polygon
If you get to the exit of the hall, flip proper. There, you discover the 2 flying items on the wall.
![A mech finds a combat log in an industrial complex in Armored Core 6 and then targets it.](https://cdn.vox-cdn.com/thumbor/rsOqHjXn8WxnpAlX-OnuP3U78uw=/0x0:1920x1080/1200x0/filters:focal(0x0:1920x1080):no_upscale()/cdn.vox-cdn.com/uploads/chorus_asset/file/24871866/armoredcore6_guide_combatlog_oceancrossing_part3.jpg)
Picture: FromSoftware/Bandai Namco by way of Polygon
Bounce over the sting and observe the trail to the correct. There’s a brief hall. Comply with it and you can see the opposite two items on the left.
Chapter 3 – Steal the Survey Information
![A flying mech targets a tank on the ground in a snowy area of Armored Core 6.](https://cdn.vox-cdn.com/thumbor/H-eb-h2eXfSWCgiCl0JOq0RLPCM=/0x0:1920x1080/1200x0/filters:focal(0x0:1920x1080):no_upscale()/cdn.vox-cdn.com/uploads/chorus_asset/file/24871870/armoredcore6_guide_combatlog_stealthesurveydata.jpg)
Picture: FromSoftware/Bandai Namco by way of Polygon
Goal: Heavy MT Unit
Location: Within the center part of the mission
From the place to begin of the mission, observe the highway on the correct. Destroy the primary group of items you meet in your means. Within the subsequent a part of this space, you will discover the Heavy armor unit with the Fight Log.
Chapter 3 – Assault the Refueling Base
![A mech hovers over a snowy landscape and targets a refueling base while looking for combat logs in Armored Core 6.](https://cdn.vox-cdn.com/thumbor/oOTm93XglEhXXlS3PyXtd2qlA4k=/0x0:1920x1080/1200x0/filters:focal(0x0:1920x1080):no_upscale()/cdn.vox-cdn.com/uploads/chorus_asset/file/24871867/armoredcore6_guide_combatlog_attacktherefuelingbase.jpg)
Picture: FromSoftware/Bandai Namco by way of Polygon
Goal: LC Unit
Location: Below a bridge that you just discover throughout the center part of the mission.
After finishing the primary part of the mission, the place you combat some items and destroy just a few tanks, you find yourself on a protracted bridge. By leaping over the left facet of it, you will discover some items underneath the bridge. The one with the Fight Log is an LC Unit that’s focusing on you with a plasma gun.
Chapter 3 – Remove V. VII
Goal: 1x Heavy MT Unit and V. VII Swinburne
Location: The Heavy MT unit in one of many streets close to to the place is the primary checkpoint within the mission.
When the mission begins and also you make your approach to the primary checkpoints, observe the wall on the correct facet. When you get near the checkpoint, you will discover the goal hidden subsequent to some buildings. The problem in preventing it’s to keep away from getting caught by the opposite items, so attempt to clear the world first.
![A mech targets Swinburne in Armored Core 6.](https://cdn.vox-cdn.com/thumbor/GqmPyHNpoEPw0dQopgW1uv4xfW8=/0x0:1920x1080/1200x0/filters:focal(0x0:1920x1080):no_upscale()/cdn.vox-cdn.com/uploads/chorus_asset/file/24871879/armoredcore6_guide_combatlog_eliminatevvii_part3.jpg)
Picture: FromSoftware/Bandai Namco by way of Polygon
Goal: V. VII Swinburne
Location: V. VII Swinburne is the ultimate encounter of the mission.
V. VII Swinburne is unattainable to overlook since it’s important to combat him to finish the mission. This isn’t an advanced encounter, however it’s essential to maintain a secure distance from him. If not, you is likely to be hit by his melee assaults.
Chapter 3 – Tunnel Sabotage
Goal: 1x LC Unit
Location: Within the higher space accessed via one of many monumental beams you bounce on to traverse the preliminary space.
To progress via the primary a part of the mission, you bounce on massive beams of metallic. The goal is inside a small cave that you just entry via a beam that’s increased than the others. You could find a path on the correct facet of the world after you move the place this particular beam is. There, you will discover platforms which you should utilize to succeed in the beam. Cross it to search out the goal.
Chapter 3 – Survey the Uninhabited Floating Metropolis
Goal: Flying Unit
Location: Nearer to the place you discover the destroyed drone throughout the mission.
By progressing via the mission, you discover the drone that left the beacons you’ve gotten been following to this point. Dealing with the wrecked drone, flip left and observe the trail till you discover a round constructing. Go to the highest of this construct and the goal will begin to assault you.
Chapter 3 – Remove the Enforcement Squads
Goal: Ring Freddie
Location: Proper from the place you begin the mission, down the hill.
From the place to begin, flip proper and observe the trail till it turns right into a slope. Proper on the backside of it, you will discover Ring Freddie hidden behind a rock. His unit is fairly quick, so put together your construct accordingly.
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